public class Poisson extends Object
| Modifier and Type | Class and Description |
|---|---|
class |
Poisson.RandomState |
| Modifier and Type | Method and Description |
|---|---|
static Poisson.RandomState |
create_random_state() |
static double |
cumulative(double x,
double lambda,
boolean lower_tail,
boolean log_p) |
static double |
density_raw(double x,
double lambda,
boolean give_log) |
static double |
density(double x,
double lambda,
boolean give_log) |
static double |
quantile(double p,
double lambda,
boolean lower_tail,
boolean log_p) |
static double |
random(double mu,
QRandomEngine random) |
static double |
random(double mu,
QRandomEngine random,
Poisson.RandomState state) |
static double[] |
random(int n,
double mu,
QRandomEngine random) |
public static final Poisson.RandomState create_random_state()
public static final double density_raw(double x,
double lambda,
boolean give_log)
public static final double density(double x,
double lambda,
boolean give_log)
public static final double cumulative(double x,
double lambda,
boolean lower_tail,
boolean log_p)
public static final double quantile(double p,
double lambda,
boolean lower_tail,
boolean log_p)
public static final double random(double mu,
QRandomEngine random)
public static final double[] random(int n,
double mu,
QRandomEngine random)
public static final double random(double mu,
QRandomEngine random,
Poisson.RandomState state)
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