| Package | Description |
|---|---|
| fr.ifremer.isisfish.ui | |
| fr.ifremer.isisfish.ui.input | |
| fr.ifremer.isisfish.ui.input.tree |
| Modifier and Type | Field and Description |
|---|---|
protected InputUI |
WelcomeTabUI.inputUI |
| Modifier and Type | Method and Description |
|---|---|
InputUI |
WelcomeTabUI.getInputUI() |
| Modifier and Type | Method and Description |
|---|---|
void |
InputHandler.commitRegionInCVS(InputUI inputUI)
Commit region.
|
void |
InputHandler.copyRegion(InputUI inputUI)
Copy la region avec un autre nom.
|
void |
InputHandler.createNewRegion(InputUI inputUI)
Create new region (called if region name is not empty).
|
void |
InputHandler.deleteTreeNode(InputUI inputUI,
String topiaId)
Delete tree node referenced by parent, and auto select parent node.
|
void |
InputHandler.exportRegion(InputUI inputUI)
Exporter la region dans un zip
Call only if region is loaded.
|
void |
InputHandler.exportRegionSensitivityFactors(InputUI inputUI)
Explore region and export any enabled sensitivity factor name with value.
|
Species |
InputHandler.findSpecies(InputUI inputUI)
Dans le cas d'une creation de population, on doit la creer dans
une espèce.
|
void |
InputHandler.importRegion(InputUI inputUI)
Exporter la region dans un zip.
|
void |
InputHandler.importRegionAndRename(InputUI inputUI)
Exporter la region dans un zip.
|
void |
InputHandler.importRegionFromSimulation(InputUI inputUI)
Extract from a simulation the region, and rename it with name given
by user.
|
void |
InputHandler.importV2Region(InputUI inputUI)
Importer la region depuis un fichier XML de la version 2.
|
void |
InputHandler.insertTreeNode(InputUI inputUI,
Class nodeClass,
org.nuiton.topia.persistence.TopiaEntityContextable topiaEntity)
Insert new tree node and select it.
|
protected void |
InputHandler.loadRegion(InputUI inputUI,
String name)
Load region by region name, set it into jaxx context and refresh ui.
|
void |
InputHandler.nodeSelectionChanged(InputUI inputUI,
TreeSelectionEvent event)
Changement de selection dans l'arbre de la pecherie.
|
protected void |
InputHandler.refreshRegionList(InputUI inputUI,
String selectedItem)
Rafraichit la liste des regions.
|
void |
InputHandler.regionChange(InputUI inputUI,
ItemEvent e)
Main ui fishery region selection changed.
|
void |
InputHandler.reloadFisheryTree(InputUI inputUI)
Reload current loaded fishery tree.
|
void |
InputHandler.removeRegion(InputUI inputUI,
boolean vcsDelete)
Remove region.
|
void |
InputHandler.updateTreeNode(InputUI inputUI,
String topiaId)
Update tree node for topiaId.
|
| Modifier and Type | Field and Description |
|---|---|
protected InputUI |
FisheryTreeSelectionModel.ui |
| Constructor and Description |
|---|
FisheryTreeSelectionModel(InputUI ui) |
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