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| Packages that use InputUI | |
|---|---|
| fr.ifremer.isisfish.ui | |
| fr.ifremer.isisfish.ui.input | |
| fr.ifremer.isisfish.ui.input.tree | |
| Uses of InputUI in fr.ifremer.isisfish.ui |
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| Fields in fr.ifremer.isisfish.ui declared as InputUI | |
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protected InputUI |
WelcomeTabUI.inputUI
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| Methods in fr.ifremer.isisfish.ui that return InputUI | |
|---|---|
InputUI |
WelcomeTabUI.getInputUI()
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| Uses of InputUI in fr.ifremer.isisfish.ui.input |
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| Methods in fr.ifremer.isisfish.ui.input with parameters of type InputUI | |
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void |
InputHandler.commitRegionInCVS(InputUI inputUI)
Commit region. |
void |
InputHandler.copyRegion(InputUI inputUI)
Copy la region avec un autre nom. |
void |
InputHandler.createNewRegion(InputUI inputUI)
Create new region (called if region name is not empty). |
void |
InputHandler.deleteTreeNode(InputUI inputUI,
String topiaId)
Delete tree node referenced by parent, and auto select parent node. |
void |
InputHandler.exportRegion(InputUI inputUI)
Exporter la region dans un zip Call only if region is loaded. |
void |
InputHandler.exportRegionSensitivityFactors(InputUI inputUI)
Explore region and export any enabled sensitivity factor name with value. |
Species |
InputHandler.findSpecies(InputUI inputUI)
Dans le cas d'une creation de population, on doit la creer dans une espèce. |
void |
InputHandler.importRegion(InputUI inputUI)
Exporter la region dans un zip. |
void |
InputHandler.importRegionAndRename(InputUI inputUI)
Exporter la region dans un zip. |
void |
InputHandler.importRegionFromSimulation(InputUI inputUI)
Extract from a simulation the region, and rename it with name given by user. |
void |
InputHandler.importV2Region(InputUI inputUI)
Importer la region depuis un fichier XML de la version 2. |
void |
InputHandler.insertTreeNode(InputUI inputUI,
Class nodeClass,
org.nuiton.topia.persistence.TopiaEntityContextable topiaEntity)
Insert new tree node and select it. |
protected void |
InputHandler.loadRegion(InputUI inputUI,
String name)
Load region by region name, set it into jaxx context and refresh ui. |
void |
InputHandler.nodeSelectionChanged(InputUI inputUI,
TreeSelectionEvent event)
Changement de selection dans l'arbre de la pecherie. |
protected void |
InputHandler.refreshRegionList(InputUI inputUI,
String selectedItem)
Rafraichit la liste des regions. |
void |
InputHandler.regionChange(InputUI inputUI,
ItemEvent e)
Main ui fishery region selection changed. |
void |
InputHandler.reloadFisheryTree(InputUI inputUI)
Reload current loaded fishery tree. |
void |
InputHandler.removeRegion(InputUI inputUI,
boolean vcsDelete)
Remove region. |
void |
InputHandler.updateTreeNode(InputUI inputUI,
String topiaId)
Update tree node for topiaId. |
| Uses of InputUI in fr.ifremer.isisfish.ui.input.tree |
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| Fields in fr.ifremer.isisfish.ui.input.tree declared as InputUI | |
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protected InputUI |
FisheryTreeSelectionModel.ui
|
| Constructors in fr.ifremer.isisfish.ui.input.tree with parameters of type InputUI | |
|---|---|
FisheryTreeSelectionModel(InputUI ui)
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